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I/ITSEC 2022: Simthetiq gets compatible with Unreal Engine’s latest geo system

28th November 2022 - 20:00 GMT | by The Shephard News Team in Orlando, Florida

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Unreal's Natine uses an internal mesh format and rendering technology. (Photo: Simthetiq)

Unreal Engine’s virtual geometry system will allow Simthetiq to deploy its 3D models in a visually detailed environment.

Canadian 3D modelling company Simthetiq’s 3D library has become compatible with Unreal Engine 5’s Nanite Technology, a virtualised geometry system, the company announced on 28 November.

Nanite Technology uses a new internal mesh format and rendering technology to deliver pixel-scale detail and high object counts.

The upgrade means that Simthetiq can now deploy its DIS/HLA compliant 3D simulation entity models in any Unreal Engine 5 environment that uses Nanite.

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This also means, Simthetiq said, that the military simulation and training sector can now better leverage the company’s large model library in a visually compelling training environment

 

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