To make this website work, we log user data. By using Shephard's online services, you agree to our Privacy Policy, including cookie policy.

Open menu Search

I/ITSEC 2022: Simthetiq gets compatible with Unreal Engine’s latest geo system

28th November 2022 - 20:00 GMT | by The Shephard News Team in Orlando, Florida


Unreal's Natine uses an internal mesh format and rendering technology. (Photo: Simthetiq)

Unreal Engine’s virtual geometry system will allow Simthetiq to deploy its 3D models in a visually detailed environment.

Canadian 3D modelling company Simthetiq’s 3D library has become compatible with Unreal Engine 5’s Nanite Technology, a virtualised geometry system, the company announced on 28 November.

Nanite Technology uses a new internal mesh format and rendering technology to deliver pixel-scale detail and high object counts.

The upgrade means that Simthetiq can now deploy its DIS/HLA compliant 3D simulation entity models in any Unreal Engine 5 environment that uses Nanite.

Simulation and training industry gathers for I/ITSEC 2022

Industry must convince customers of the value of new tech at I/ITSEC 2022

This also means, Simthetiq said, that the military simulation and training sector can now better leverage the company’s large model library in a visually compelling training environment


Shephard's I/ITSEC 2022 coverage is sponsored by:

The Shephard News Team


The Shephard News Team

As part of our promise to deliver comprehensive coverage to Premium News and Defence Insight …

Read full bio

Share to