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IT2EC 2022: Agincourt lifts the veil on BattleVR

27th April 2022 - 15:00 GMT | by Ben Vogel in London


Agincourt displayed its BattleVR immersive training solution for the first time at IT2EC 2022. (Photo: Ben Vogel)

The recently developed BattleVR firearms training solution from Agincourt is fully integrated with the BISim VBS games engine.

UK company Agincourt exhibited its BattleVR firearms training system for the first time at the IT2EC exhibition in London on 26-28 April.

Richard Davies, director of the SME, told Shephard that the immersive training solution is purpose-built for military users and is fully integrated with the VBS games engine from Bohemia Interactive Solutions (BISim).

BattleVR includes synthetic weapons across almost all NATO inventories, and Davies added that it can theoretically track live weapons as well, although this is not feasible at the moment.

‘We can still sense when a firearm shoots – recoil is key’, he said.

Davies, an

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Ben Vogel


Ben Vogel

Ben Vogel is News Editor for Shephard Media. He has almost 20 years' experience in …

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