MetaVR VRSG on US Army cockpit trainer prototypes
MetaVR announced on 25 September that its Virtual Reality Scene Generator (VRSG) is providing the image generation for the Synthetic Training Environment (STE) Reconfigurable Virtual Cockpit Trainers (RVCTs) delivered to the US Army as part of an Other Transaction Authority programme.
The VRSG-based simulators include multiple versions of mixed-reality rotorcraft reconfigurable cockpit systems as well as six virtual reality door gunner trainers.
Twenty-five VRSG licenses were purchased for the RVCTs, which have been delivered to US Army PEO-STRI in Orlando by prime contractor, Bugeye Technologies, where they are being evaluated as part of the army’s STE programme.
Integrated by ZedaSoft, VRSG fulfils the image generation requirements for immersive virtual reality, augmented reality, sensor, and conventional out-the-window capabilities for both the side door gunnery trainer and the Apache helicopter sensor software.
‘This mixed-reality approach allows a trainee to benefit from the muscle memory training associated with interacting with actual physical cockpit controls,’ Garth Smith, president of MetaVR, said. ‘This approach offers the trainee a significant advantage, as they are training on replicas of the actual operational hardware augmented by a seamless see-through to the virtual reality scene, in order to heighten learning and maximise their training value.’
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