I/ITSEC 2018: MetaVR highlights benefits of geo-specific terrain

30th November 2018 - 12:10 GMT | by Trevor Nash in Orlando


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To replicate or approximate, that is the question when it comes to visual databases. This argument has taken place in the T&S community for many years but replication, or the use of geo-specific terrain, is vital when it comes to the Fallon Range Familiarisation Solution (FRFS).

The FRFS features the MetaVR VRSG (Virtual Reality Scene Generator) that creates a geo-specific environment in a product that has been designed to save millions of dollars by allowing US Navy pilots to familiarise themselves with the Fallon Range Training Complex (FRTC) in Nevada prior to taking part in pre-deployment exercises.

The FRFS has been developed alongside Battlespace Simulations (BSI) and Immersive Display Solutions (IDSI).

In addition to VRSG and MetaVR's 3D content, the FRFS features IDSI's new VisionStation 3 spherical display, which surrounds the pilot trainee in a 1.8 meter diameter, 220° horizontal × 55° vertical immersive environment, and BSI's Modern Air Combat Environment (MACE).

In addition to providing the out-the-window views, sensor overlay and simulated thermal views, VRSG will supply correlated views in an HTC Vive Pro head-mounted display.

The FRFS database was built with MetaVR's SUAS-captured 2 cm imagery. The terrain also contains a modelled Fallon NAS Van Voorhis Field.

Although  2cm data is impressive, MetaVR is now using 5mm resolution data in many of its databases.

This collaborative COTS solution, said BSI, ‘virtualises the FRTC Inflight Guide for ...

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