To make this website work, we log user data. By using Shephard's online services, you agree to our Privacy Policy, including cookie policy.

×
Open menu Search

British Army studies VR for collective training

30th November 2020 - 12:30 GMT | by Trevor Nash in Holsworthy

RSS
The second iteration of a VR-based project for land training focuses on demonstrating collective training up to company level

As part of the British Army’s study into its Collective Training Transformation Programme (CTTP), QinetiQ is leading a ‘pathfinder project’ to consider how virtual training can be used to conduct collective training.

Known as Virtual Reality in Land Training (VRLT), the project uses Bohemia Interactive Simulation’s VBS4 gaming engine. According to the company’s head of sales, Rusty Orwin, the pathfinder project ‘is on an entirely different scale of ambition from any of the Army’s CTTP informing activities for training audience, scale and technologies used’.

This is the second iteration of VRLT and is aimed at demonstrating collective training

Already have an account? Log in

Want to keep reading this article?

Read this Article

Get access to this article with a Free Basic Account

  • Original curated content, daily across air, land and naval domains
  • 2 free stories per week
  • Personalised news alerts
  • Daily and weekly newsletters
Create account

Unlimited Access

Access to all our premium news as a Premium News 365 Member. Corporate subscriptions available.

  • Original curated content, daily across air, land and naval domains
  • 14-day free trial (cancel at any time)
  • Unlimited access to all published premium news
Start your free trial
Trevor Nash

Author

Trevor Nash


After a career in the British Army, Trevor Nash worked in the simulation and training …

Read full bio

Share to

Linkedin